A standing order, corrected where it sits
new Correct a standing order where it sits — tap the row to change the game, pass, amount, cadence or next renewal, then save. Undo puts it back Your own tasks, safe from a mis-tap
improved Removing one of your own tasks on Dailies can be undone from the toast — it comes back where it sat, ticked if it was ticked Standing orders, taken back
improved Renewed, Skip and Cancel on a standing order can each be undone from the toast — undoing a renewal removes the purchase it logged and restores the due date A purchase, corrected where it sits
new Correct a logged purchase where it sits — tap the row in Recent purchases to change the amount, category, notes, character or day, then save. Undo puts it back improved Removing a purchase from Recent purchases can be undone Corrections, struck through and rewritten
new Correct a logged pull where it sits — tap the row to change the count, result, character, banner or day, then save. Undo puts it back improved The pity figures on the record recount whenever the log changes — a correction, a removal or a backdated entry no longer leaves later entries stale improved Removing a pull from Recent pulls can be undone improved Recent pulls can be filtered by banner and opened out past the latest twenty — every entry on the record is reachable, not just the newest new Backdate a pull or a purchase to the day it happened — the entry is filed on that day, so the graph, your sessions and the month's figures read right improved Recent pulls show the day of each entry new Set your pity — tell the ledger where a banner's counter stands in the game, so a log you start at 62 pity reads 62, not 0. Pulls add to the reading; the next hit spends it new Undo on the toast after you log pulls or a purchase — a wrong count or a mistyped amount is one tap to take back, and pity goes back with it new Cost per SSR is on the dashboard — what you spent, divided by your top-rarity hits, across every game Release notes from the record
improved This changelog and the What's New dialog now read the release record, so they can never lag the version in the footer new What's New shows what shipped since you last looked, release by release, with a link to the rest improved Each release links to its pull request, for anyone who wants the full record fix The changelog had stopped at v1.10 while the footer said v1.16 — every release since is written up One site map, a card worth sharing
new A link to GachaDex now unfurls as a proper card on Discord and social — the headline, and Miyabi holding the receipt improved Navigation redrawn: five ledgers in the row, everything else under one Tools menu, and the same four tabs plus More on a phone improved Investments is now called Spending everywhere — it is what the page counts improved Menus open on the first item and close with Escape; the More sheet keeps focus inside it new Groundwork for accounts: every page that records your data is marked as yours, so it can ask you to sign in once accounts open Mail that matches
improved Sign-in and welcome emails are set like the site — paper, rules, seal — with a plain-text twin for clients that strip styling Pull sessions
new Open a session before a sitting and close it after: pulls and spend in that window are attributed to it new Set a stop before you start — a pull count or a dollar figure — and the ledger tells you when you reach it new A frozen recap when you close: what it cost, what you hit, cost per hit, copy-as-text for the group chat new Past sessions stay on the record; an open session nudges you from Notifications Standing orders
new Log a recurring pass once and renew it with one tap when it comes round new The dashboard shows what you are committed to per 30 days before you pull anything new Renewal reminders in Notifications, a few days ahead The Ledger
new GachaDex now looks like the receipt your games never printed: greenbar paper, hairline rules, a vermilion seal, 正 tally marks for pity new A live receipt on the landing page pulls on Honkai: Star Rail's real odds and prints the line the game leaves out new Dailies: a reset checklist with streaks, and how long your currency runs at your pace new Spark-aware pity for games with a guarantee counter, and a plain explanation on every gate of what unlocks it new Real SRGF and UIGF import, drag-and-drop, and a full backup that is always free new Dolphin and Whale plans on the pricing page; Whale spending statements you can print or save improved Drawn icons replace every emoji; dialogs trap and restore focus; every route passes an accessibility audit in both themes improved The first legible frame arrives in a fraction of the time — the page weighs a quarter of what it did fix Closed a hole that let one account read another's collection and spending on the (not yet open) server side Groundwork for accounts
new Notifications page: banner endings, pity milestones and budget lines in one list new Public profiles at /u/your-name — a card someone can open without an account improved Behind the scenes, the server that will hold your data when accounts open. Nothing changes for you yet Ready for the public
new Privacy, Terms and Refunds pages; an About page and an FAQ improved Search engines get a sitemap and proper page descriptions; the app can be added to a home screen Cyber Neon
new A new palette: electric teal and hot magenta on near-black new The changelog page you are reading improved Light theme retuned to match; Miyabi in the footer Visual polish
new Rainbow borders on UR and SSR character cards new Character portraits in banner calendar events improved Demo data across all four games; a redesigned footer with the release pill Pity graph and banner calendar
new Pity progression graph over your pull history new 50/50 win and loss streaks, with the record new CSV import for moving over from another tracker new Banner calendar: what is running and what ends when, across games Settings and changelog
new Settings: display name, currency, default game, notifications new A changelog page new Keyboard shortcuts for moving between pages Stability
fix Pages that failed to load on a first visit now load new Demo data seeds itself on a first visit so the app is not empty
v1.6.0 2026-03-18 new Miyabi artwork in the What's New dialog and the footer
v1.5.2 2026-03-18 improved Pages show their shape while they load instead of a blank; the footer carries the release pill
v1.5.1 2026-03-17 fix Card borders no longer clip Savings planner and import
new Savings planner: set a pull target, see what to put aside each week new Import from UIGF, SRGF or JSON; export collection, pulls and spending as JSON new Per-character cost: what each one actually cost you new Privacy mode hides spending from shared profiles Currency calculator
new Convert between premium currency, pulls and real money for any game new Velocity alerts when you are spending faster than last month new Monthly spending chart with six months of history, and a cost comparison across games Four games
new Characters from Brown Dust 2, Honkai: Star Rail, Zenless Zone Zero and NIKKE new A shareable profile card with your collection and luck new Pricing page with the Founding 500 lifetime deal new Notification preferences for banners, pity and budgets Dashboard
new Dashboard: pity, spending and collection at a glance new A guided tour on first visit, and this What's New dialog after each update new Feedback widget for bugs and requests new Compare up to three characters side by side Catalog and core trackers
new Character catalog with search, filters and rarity-themed cards new Collection tracker: constellations C0–C6, favourites, wishlist new Pull tracker with soft and hard pity markers new Spending tracker with per-game breakdowns new Dark and light themes, following the system by default
v1.0.0 2026-03-17 Foundation
new GachaDex opens in early access new No account needed — everything is stored on your device Versions and dates come from the release record; the notes are written for readers. The full commit log is on GitHub .